Logo animation for a guild i'm part of in a game called Dungeon Hunter 5. I added a glitch effect because this game is full of glitches and bugs.
Once you learn to read you will forever be free. Children's Education poster.
<iframe src="https://player.vimeo.com/video/122269648" width="500" height="281" frameborder="0" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe> <p><a href="https://vimeo.com/122269648">Snowball Promo</a> from <a href="https://vimeo.com/user473921">Robert Campoy</a> on <a href="https://vimeo.com">Vimeo</a>.</p>
A mock up style frame I made for a gushers commercial. Construction project takes place and cement pour machine runs out of cement. A worker comes over to tell the foreman about the issue, he trips and falls, hitting the foreman and squashing him unfortunately, into a delicious sweet pulp, with a hammer in his hand. Shortly after, a worker who drives a bulldozer pushes the remaining pulp into the area, which requires more cement.
A info story animation created in a team of three people. The concept is a democracy vs a republic, and e-voting. We wanted to go 3D and flat at the same time. To tie in the 3D with 2D, we also added a digital analog video effect, paying homage to shows like the Magic School Bus. Friendly for all ages.
Winner of International Motion Arts Awards 3 by American Illustration - American Photography. 2014
Cellphone protection anytime anywhere.
Bringing Education Back to the Community
Going to school should be fun, hopeful, and inviting. Communicating the relationship of Target and the people who shop there, should go in that order. I came to a 3D approach with atmospheric perspective into the distance, in order to create a happy environment. Every day should be a happy day.
Cupcakes, cows, donut hole space ships combined for a delicious space adventure.
Style frames I designed for concept exploration. Disney, Girl Meets Texas. The concept is based on a wild west wanted poster. Produced at Laundry!
Studio : Laundry!
Creative Director : PJ Richardson
Producer : Dan Masciarelli
An animation of a milk factory. Describing my discomforts in a pleasent visual narrative. I dont like milk, thus there is no milk in the milk factory. I believe in order therefore there is the assembly line. I dont like being pulled into a corner, the reason why the carton is in person over view shot falling into a dark abyss.
This was my alternate for for Ender's Game Title Sequence, after I watched the movie. The battles rooms, where students would practice battle simulation, in zero gravity and glowing floating cubes in the same space as the students who fly in mid - air and shoot laser projections from their guns.
Style frames from a spot for target. Stills from a animation. The theme was how to engage consumers and infuse education into the video. I used a rude goldberg machine for this purpose.
Style frames created to pitch, the key moments for an introduction title sequence for the movie "The Prestige." The idea was to illustrate a metaphorical approach to the three acts in a magic trick. The first is the pledge, the magician shows you something ordinary but it probably isn't. The second act, the turn, the magician makes the ordinary into something extraordinary. The third act the prestige, the parts with the twists and turns where lives hang in balance, something you've never seen before.
Group project @ art center college of design.
Art Direction : James Ahn
Design & Animation : Molly Drill, Mary Jane Kim, James Ahn
Special Thanks : Miguel Lee
A blimp travels the world, San Francisco, Paris, Egypt. In reality the travels was from a dream and in reality the travel takes place symbolically in a mobile toy device .
Style frames created for concept development for Disney's Gamer's Guide To Pretty Much Everything.
Studio : BiG MACHiNE
Creative Director : Ken Carlson
Producer : Crystal Deones
Type specimen poster AkzidenzGrotesk
Other projects Ive made.